| Field |
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| Sequence Number |
1 |
1 |
| Title |
I Brought the Roc to Life! |
I Brought the Roc to Life! |
| Unofficial Title? |
No |
No |
| Type |
comic story |
comic story |
| Feature |
|
|
| Genre |
monsters |
monsters |
| Job Number |
V-267 |
V-267 |
| Script |
? |
? |
| No Script |
|
|
| Pencils |
Jack Kirby |
Jack Kirby |
| No Pencils |
|
|
| Inks |
Dick Ayers |
Dick Ayers |
| No Inks |
|
|
| Colors |
? |
? |
| No Colors |
|
|
| Letters |
? |
? |
| No Letters |
|
|
| Editing |
|
|
| No Editing |
X |
X |
| Page Count |
13 |
13 |
| Page Count Uncertain |
No |
No |
| Characters |
Roc; John Avery; Anne Avery |
Roc; John Avery; Anne Avery |
| Synopsis |
Two newlyweds in Egypt uncover a huge egg in the sand that hatches into the Roc in the warm sunlight. The monstrous bird flies around gathering parts of bridges, trains and other items to use in constructing a nest until the scientist that uncovered the egg gets the idea to build a robotic duplicate that flies into outer space, enticing the Roc to follow it in its forlorn quest for a mate. |
Two newlyweds in Egypt uncover a huge egg in the sand that hatches into the Roc in the warm sunlight. The monstrous bird flies around gathering parts of bridges, trains and other items to use in constructing a nest until the scientist that uncovered the egg gets the idea to build a robotic duplicate that flies into outer space, enticing the Roc to follow it in its forlorn quest for a mate. |
| Reprint Notes |
- in Monsters on the Prowl (Marvel, 1971 series) #10 (April 1971)
|
- in Monsters on the Prowl (Marvel, 1971 series) #10 (April 1971)
|
| Notes |
Narrated in the first person. This story is divided into two parts: an untitled part one (6 pp) and part two—"The Roc Lives Again!" (7 pp). Job number from Tom Lammers and Ger Apeldoorn via the Atlas/Timely discussion group. |
Narrated in the first person. This story is divided into two parts: an untitled part one (6 pp) and part two—"The Roc Lives Again!" (7 pp). Job number from Tom Lammers and Ger Apeldoorn via the Atlas/Timely discussion group. |
| Keywords |
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| Reprint Links |
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| Sequence Number |
2 |
2 |
| Title |
Zero of Time |
Zero of Time |
| Unofficial Title? |
No |
No |
| Type |
text story |
text story |
| Feature |
|
|
| Genre |
science fiction |
science fiction |
| Job Number |
9689 |
9689 |
| Script |
? |
? |
| No Script |
|
|
| Pencils |
? |
? |
| No Pencils |
|
|
| Inks |
? |
? |
| No Inks |
|
|
| Colors |
? |
? |
| No Colors |
|
|
| Letters |
typeset |
typeset |
| No Letters |
|
|
| Editing |
|
|
| No Editing |
X |
X |
| Page Count |
2 |
2 |
| Page Count Uncertain |
No |
No |
| Characters |
John Pearson; Prof. Thomas Benton; Father Time |
John Pearson; Prof. Thomas Benton; Father Time |
| Synopsis |
A scientist's machine transports him and a reporter outside of time and into the realm of Father Time. |
A scientist's machine transports him and a reporter outside of time and into the realm of Father Time. |
| Reprint Notes |
- from Adventures Into Weird Worlds (Marvel, 1952 series) #7 (June 1952)
|
- from Adventures Into Weird Worlds (Marvel, 1952 series) #7 (June 1952)
|
| Notes |
Text story with illustration. |
Text story with illustration. |
| Keywords |
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| Reprint Links |
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| Sequence Number |
4 |
4 |
| Title |
The Painting |
The Painting |
| Unofficial Title? |
No |
No |
| Type |
comic story |
comic story |
| Feature |
|
|
| Genre |
occult |
occult |
| Job Number |
V-263 |
V-263 |
| Script |
Stan Lee ? |
Stan Lee ? |
| No Script |
|
|
| Pencils |
Steve Ditko |
Steve Ditko |
| No Pencils |
|
|
| Inks |
Steve Ditko |
Steve Ditko |
| No Inks |
|
|
| Colors |
? |
? |
| No Colors |
|
|
| Letters |
Artie Simek ? |
Artie Simek ? |
| No Letters |
|
|
| Editing |
|
|
| No Editing |
X |
X |
| Page Count |
5 |
5 |
| Page Count Uncertain |
No |
No |
| Characters |
Simon Squeed |
Simon Squeed |
| Synopsis |
An art dealer who buys quality paintings at rock-bottom insulting prices from poverty stricken artists and then sells them for thousands attempts to steal a beautiful painting from a gypsy who refuses to sell it. The dealer has the gypsy arrested on a trumped up charge and burgles the man's wagon to remove the painting. When the gypsy is released because the man cannot be found he knows why and goes to the art dealer's apartment to retrieve his enchanted painting, finding the art dealer now a part of the picture. |
An art dealer who buys quality paintings at rock-bottom insulting prices from poverty stricken artists and then sells them for thousands attempts to steal a beautiful painting from a gypsy who refuses to sell it. The dealer has the gypsy arrested on a trumped up charge and burgles the man's wagon to remove the painting. When the gypsy is released because the man cannot be found he knows why and goes to the art dealer's apartment to retrieve his enchanted painting, finding the art dealer now a part of the picture. |
| Reprint Notes |
- in Where Creatures Roam (Marvel, 1970 series) #6 (May 1971)
- in Amazing Adventures (Marvel, 1970 series) #24 (May 1974) [page 2 edited out]
|
- in Where Creatures Roam (Marvel, 1970 series) #6 (May 1971)
- in Amazing Adventures (Marvel, 1970 series) #24 (May 1974) [page 2 edited out]
|
| Notes |
The name Bessarabia was obsolete even when this story was printed, it was then part of the Soviet Union, and is today known as Moldova. Job number from Tom Lammers and Ger Apeldoorn via the Atlas/Timely discussion group. Script and Letters credit from The Unofficial Handbook of Marvel Creators website. |
The name Bessarabia was obsolete even when this story was printed, it was then part of the Soviet Union, and is today known as Moldova. Job number from Tom Lammers and Ger Apeldoorn via the Atlas/Timely discussion group. Script and Letters credit from The Unofficial Handbook of Marvel Creators website. |
| Keywords |
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| Reprint Links |
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