- Script:
- Gardner Fox
- Pencils:
- Carmine Infantino
- Inks:
- Sid Greene
- Colors:
- ?
- Letters:
- ?
- Genre:
- Adventure; Science Fiction
- Characters:
- Adam Strange; Alanna; Sardath
- Synopsis:
- Sardath attempts to control Adams Zeta-Beam visits to Rann but a side-effect gives Adam a super-evolved brain which also creates a brain-wave menace for the planet. When Alanna shuts down Sardath's machine all returns to normal but some of the brain-wave energy becomes frozen into a rock which Adam takes back to Earth.
- Reprints: show reprint note before migration
References Strange Adventures 235 and Action Comics 437. Continued in next story in this issue "Amazing Thefts of The I.Q. Gang!"
- Script:
- Gardner Fox
- Pencils:
- Murphy Anderson
- Inks:
- Murphy Anderson
- Colors:
- ?
- Letters:
- ?
- Genre:
- superhero
- Characters:
- Hawkman [Carter Hall; Katar Hol]; Hawkgirl [Shiera Hall; Shayera Hol]; Ira Quimby [I.Q.]; I.Q. Gang (villains, intro); Adam Strange (cameo in Earth identity)
- Synopsis:
- Ira Quimby's thinking is enhanced whenever he is near the rock that Adam Strange brought back to earth containing his super brain-waves. Ira constructs several super-science devices and executes crimes until defeated by Hawkman and Hawkgirl, and the rock eventually stops emitting the brain-waves.
- Reprints: show reprint note before migration
Continued from previous story in this issue "The Super-Brain of Adam Strange!" Info on Adam Strange by Bob Bailey, 2005-03-19 (Per Sandell ed.)
- Script:
- Joe Kubert
Joe Kubert welcomes Murphy Anderson to his first Hawkman art job. Sequence added by Bob Bailey, 2005-03-19 (Per Sandell ed.)