(2000)

HarperCollins, 2000 Series
Published in English (United States) United States
 
Price
22.95 USD
Pages
260
Indicia / Colophon Publisher
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Brand
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ISBN
0-06-095350-0 Search at WorldCat
Barcode
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Color
color cover

[no title indexed] (Table of Contents)

Reinventing Comics / cover / 1 page (report information)

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Understanding Sequels (Table of Contents: 1)

Reinventing Comics / text article / 1 page (report information)

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Understanding Comics Revisited (Table of Contents: 2)

Reinventing Comics / comic story / 3 pages (report information)

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Introduction: The Twelve Revolutions (Table of Contents: 3)

Reinventing Comics / comic story / 19 pages (report information)

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Part 1 Windmills and Giants: Setting Course A "Low" Art Takes the High Road (Table of Contents: 4)

Reinventing Comics / comic story / 31 pages (report information)

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Part 1 Windmills and Giants: Negitiveland The Business of Comics (Table of Contents: 5)

Reinventing Comics / comic story / 22 pages (report information)

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Part 1 Windmills and Giants:Community Standards The View From Outside (Table of Contents: 6)

Reinventing Comics / comic story / 16 pages (report information)

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Part 1 Windmills and Giants: Big World The Battle For Diversity (Table of Contents: 7)

Reinventing Comics / comic story / 30 pages (report information)

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Part 2 Catching a Wave: The Things About Tools Some Thoughts on Computers (Table of Contents: 8)

Reinventing Comics / comic story / 10 pages (report information)

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Part 2 Catching a Wave: Through the Door Digital Production (Table of Contents: 9)

Reinventing Comics / comic story / 16 pages (report information)

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Part 2 Catching a Wave: The Frictionless Economy Digitial Delivery (Table of Contents: 10)

Reinventing Comics / comic story / 46 pages (report information)

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Part 2 Catching a Wave: The Infinite Canvas (Table of Contents: 11)

Reinventing Comics / comic story / 43 pages (report information)

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Index (Table of Contents: 12)

Reinventing Comics / text article / 5 pages (report information)

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Selected Bibliography and Further Reading/Comics/Links/Copyright and Art Credits (Table of Contents: 13)

Reinventing Comics / text article / 4 pages (report information)

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Table of Contents
  1. 0. [no title indexed]
    Reinventing Comics
  2. 1. Understanding Sequels
    Reinventing Comics
  3. 2. Understanding Comics Revisited
    Reinventing Comics
  4. 3. Introduction: The Twelve Revolutions
    Reinventing Comics
  5. 4. Part 1 Windmills and Giants: Setting Course A "Low" Art Takes the High Road
    Reinventing Comics
  6. 5. Part 1 Windmills and Giants: Negitiveland The Business of Comics
    Reinventing Comics
  7. 6. Part 1 Windmills and Giants:Community Standards The View From Outside
    Reinventing Comics
  8. 7. Part 1 Windmills and Giants: Big World The Battle For Diversity
    Reinventing Comics
  9. 8. Part 2 Catching a Wave: The Things About Tools Some Thoughts on Computers
    Reinventing Comics
  10. 9. Part 2 Catching a Wave: Through the Door Digital Production
    Reinventing Comics
  11. 10. Part 2 Catching a Wave: The Frictionless Economy Digitial Delivery
    Reinventing Comics
  12. 11. Part 2 Catching a Wave: The Infinite Canvas
    Reinventing Comics
  13. 12. Index
    Reinventing Comics
  14. 13. Selected Bibliography and Further Reading/Comics/Links/Copyright and Art Credits
    Reinventing Comics
This issue was modified by, among others
  • Iu
  • Gregory Fischer