- Pencils
- Creig Flessel
- Inks
- Chad Grothkopf
- Colors
- Jamison Services (reconstruction)
- Letters
- typeset
- Characters
- Sandman [Wesley Dodds]
Image of Sandman on the title page is taken from the first panel of his story in issue #2.
- Script
- Roy Thomas
- Pencils
- E. E. Hibbard
- Inks
- E. E. Hibbard
- Colors
- Jamison Services (reconstruction)
- Letters
- typeset
- Characters
- Flash [Jay Garrick]
The image of The Flash on the first page is taken from the first panel of his story in issue #1, reprinted in this volume.
- Pencils
- Creig Flessel (The Sandman); Harry Lampert (The Flash); Jon Blummer (Ultra-Man); Bernard Baily (The Spectre)
- Inks
- Creig Flessel (The Sandman); Harry Lampert (The Flash); Jon Blummer (Ultra-Man); Bernard Baily (The Spectre)
- Colors
- ?
- Letters
- ?
- Genre
- superhero
- Characters
- The Sandman [Wesley Dodds]; The Flash [Jay Garrick]; Ultra-Man [Gary Concord]; The Spectre [Jim Corrigan]
- Reprints
The cover consists of four panels taken from previous stories featuring the heroes: The Spectre panel was taken from the Spectre story in this issue, The Flash panel was taken from Flash Comics #1, The Sandman panel was taken from Adventure Comics #51, and the Ultra-Man panel was taken from the cover of All-American Comics #11.
The Flash vignette art credits from Craig Delich, previously credited to Everett E. Hibbard.
- Script
- Gardner Fox
- Pencils
- Sheldon Moldoff (signed as Shelly)
- Inks
- Sheldon Moldoff (signed as Shelly)
- Colors
- ?
- Letters
- ?
- Genre
- superhero
- Characters
- Hawkman [Carter Hall]; Margo; Jan (Margo's brother, Trygg's nephew); Trygg (villain, Margo's uncle, death); Beldame Gaffy (villain, death); Zombies (villains, all die)
- Synopsis
- As Hawkman is flying over the Welsh Mountains in search of adventure, he hears the cry of a young woman who says that she is trying to escape from zombies. Apparently, her uncle discovered a Haitian secret of how to make zombies work for him in mines that were left to the young lady by her deceased father. Hawkman decides then and there to put an end to this injustice. Saving Jan from Trygg, he soon notices the effects of witchcraft on both Margo and Jan, so he goes after Gaffy and Trygg, putting an end to their evil ways.
- Reprints
- Keywords
- Cardiff Mountain; Welsh Mountains
The last panel of the story encourages readers to follow the Hawkman's adventures in Flash Comics.
- Script
- Gardner Fox
- Pencils
- Chad Grothkopf
- Inks
- Chad Grothkopf
- Colors
- ?
- Letters
- Chad Grothkopf
- Genre
- superhero
- Characters
- The Sandman [Wesley Dodds]; twin crooks [Jed; Don] (villains)
- Synopsis
- As Wes visits a jewelry store to buy a watch, a hold-up man enters intending to rob the place. Wes gives chase and passes the man who is now wearing a completely different suit! Intrigued, Wes follows the man home, but returns later as the Sandman to investigate, and discovers a safe loaded with jewels. The man enters the room and shoots Sandman, who recovers in time to prevent his being unmasked, and then rounds up the twin thieves.
- Reprints
- Keywords
- Gas Gun
Art credits from Craig Delich.
The final panel features a head view of the Sandman and the text encourages readers to follow his adventures in Adventure Comics.
- Script
- Sheldon Mayer (plot); Jon Blummer
- Pencils
- Jon Blummer (signed as Don Shelby)
- Inks
- Jon Blummer (signed as Don Shelby)
- Colors
- ?
- Letters
- Jon Blummer
- Genre
- science fiction; superhero
- Characters
- Ultra-Man [Gary Concord] (High Moderator of the United States of North America); The President; Lord Criket (villain, Sylvanian Ambassador, death); Colonel Krieg (villain); The Night Riders (villains)
- Synopsis
- It is the year 2240 and war has broken out between two European nations: Toutonia and Balkania. As High Moderator of the United States, it is the job of Gary Concord, Ultra-Man, to restore the peace, and get people back to work, especially in the hard-hit uranium mines. Faced with the ruthless bands of roving Night Riders, Concord visits the Balkanian Embassy and overhears Criket and Krieg discussing their plot to gain the uranium mines through trickery, and quickly squashes them.
- Reprints
- Keywords
- Balkania; Toutonia
Writer and letterer credits from Craig Delich.
The final panel encourages readers to get All-American Comics in order to follow Ultra-Man's adventures.
- Script
- Gardner Fox
- Pencils
- E. E. Hibbard
- Inks
- E. E. Hibbard
- Colors
- ?
- Letters
- ?
- Genre
- superhero
- Characters
- The Flash [Jay Garrick]; Police Commissioner Gardner; Widow Jones (death); "Clutch" John Widdles (villain)
- Synopsis
- Racing along the street, the Flash notices a Policeman standing before a residential house, and asks what is wrong and he tells the Fastest Man Alive that the open window of the widow lady who lives there is very suspicious, especially because she never goes anywhere and because she won't answer the locked door. Flash finds his way in and discovers the lady murdered, having been robbed, and he vows to track down the person responsible. So he gets a Police detective's job and promises to bring in the person responsible in 30 minutes!
- Reprints
The last panel of the story features a head view of the Flash, who is telling readers to follow his adventures each month in Flash Comics.
- Script
- Jerry Siegel (signed)
- Pencils
- Bernard Baily (signed)
- Inks
- Bernard Baily (signed)
- Colors
- ?
- Letters
- Bernard Baily
- Genre
- superhero
- Characters
- The Spectre [Jim Corrigan]; Police Chief; Fire Warden Zane; Nick Bates (villain, death); Dr. Cragg (villain, death); arsonist (villain); Pete (villain)
- Synopsis
- Jim Corrigan comes upon the scene of a tenement fire that shouldn't have caused the damage it did. After examining the clothes of a person who died in the fire, the Spectre leaves Corrigan and goes up to heaven, spotting a long procession of people entering in. He calls out to the person whose clothes he has examined, and the man informs the Spectre that he spotted the arsonist responsible for the deadly blaze. He then heads out to find the culprit who is busy setting more fires. He tracks the people involved down and settles the matter, once and for all.
- Reprints
Letterer credit from Craig Delich.
The final panel of the story encourages readers to follow the Spectre's further adventures in More Fun Comics.
- Script
- Alan Sulman (signed)
- Pencils
- Joe Sulman (signed)
- Inks
- Joe Sulman (signed)
- Colors
- ?
- Letters
- ?
- Genre
- adventure
- Characters
- Biff Bronson [also as Agent Y]; Mulligan; The Great Remembro (villain); Agent X (villain)
- Synopsis
- The secret plans for a government bomber are believed to have been stolen, but when Biff and Mulligan investigate, the plans are still there. Yet, Biff smells a rat when he sees a sign advertizing a performer who calls himself the Great Remembro, and decides to investigate...with successful results.
- Reprints
- Keywords
- FBI
- Script
- Evelyn Gaines (credited)
- Pencils
- Sheldon Mayer (illustrations)
- Inks
- Sheldon Mayer (illustrations)
- Colors
- ?
- Letters
- typeset
- Genre
- science fiction
- Characters
- Dik; Verna (Dik's girl); Yolik (villain, Earth traitor); Goram (villain, King of the Mercurians, death); the Mercurians (villains, many die)
- Synopsis
- Goram, ruler of the Earth, decreed that Earthmen were not to have the use of spaceships, but Dik is determined to save his sweetheart, imprisoned on the dreaded penal colony on Jupiter.
- Reprints
- Keywords
- Jupiter
The original story was 1.5 pages long. In this reprint, the final half page is filled in with the logo of All-Star Comics.
- Script
- Ken Fitch
- Pencils
- Bernard Baily (signed)
- Inks
- Bernard Baily (signed)
- Colors
- ?
- Letters
- Bernard Baily
- Genre
- superhero
- Characters
- The Hour-Man [Rex Tyler]; Peggy; John Blair (villain); Blackie (villain)
- Synopsis
- Rex Tyler puts out a fire and saves an entire camp for Uncle Sam. However, he is soon warned that the camp must be vacated immediately or there will be murder! Hour-Man decides to take over and track down those responsible for this threat.
- Reprints
- Keywords
- CCC; Mill Meadows; Miraclo
Script and letterer credits from Craig Delich.
The last panel blurb encourages readers to follow the Hour-Man's adventures in Adventure Comics.
- Script
- Jerry Siegel
- Pencils
- Bill Smith
- Inks
- Bill Smith
- Colors
- ?
- Letters
- ?
- Genre
- adventure
- Characters
- Sergeant Red Dugan; Whitey Smith; Blooey Blue; unnamed G2 Chief; Hal Cool (G2 agent); Ig Kluk; Doris West; Mr. Spear Forty Seals; Mrs. Spear Forty Seals; Wolf Mechant (villain)
- Synopsis
- Red, Whitey and Blooey are called into G-2 HQ and informed that they have been doing such a good job that they have earned a vacation: in Alaska! After getting settled in a local hotel, they discover that Doris West is already there. She tells them that Alaska is being overrun by Kavinise men who are disguising themselves as Eskimos, bulding an underground fort where weapons of all kinds are stored, and who are believed to have captured or killed a G-2 operative in that area. The trio then go on to round up the oriental crooks and save the life of the G-2 man.
- Reprints
- Keywords
- Caribou Hotel; Kavinese
Script credit from Craig Delich.
The final panel blurb asks readers to follow the further adventures of Red, White and Blue in All-American Comics.
- Pencils
- Howard Purcell
- Inks
- Howard Purcell
- Colors
- ?
- Letters
- ?
- Genre
- superhero
- Characters
- The Spectre [Jim Corrigan]; The Flash [Jay Garrick]; The Green Lantern [Alan Scott]
- Reprints
Art credits from Craig Delich. The Spectre figure (by Bernard Baily) was swiped from the story in All-Star #1, the Flash figure (by Sheldon Moldoff) was swiped from the cover of Flash #8, and the Green Lantern figure (by Sheldon Moldoff) was swiped from the cover of All-American #16.
It is believed that this cover was originally intended for All-Star Comics #3 until the concept of the JSA was finalized.
The original bottom line of text has been cropped from this volume's reproduction of the cover. The character names of The Sandman and Red, White, & Blue therefore are absent.
- Script
- Gardner Fox
- Pencils
- Sheldon Moldoff (signed as Shelly)
- Inks
- Sheldon Moldoff (signed as Shelly)
- Colors
- ?
- Letters
- ?
- Genre
- superhero
- Characters
- Hawkman [Carter Hall]; Chet Norris (Aztec specialist); Irene Norris (Chet's sister); unnamed Sheriff of Itza; Nyola (villain, death); "The Indian" (villain, associate of Nyola); Yum-Chac medicine man (villain)
- Synopsis
- While flying over the city one evening looking for a hint of crime, Hawkman spots the Police leaving a suburban home. Investigating, he discovers the body of a woman inside who appears to have drowned, and a glass knife near her body. Taking the knife with him, as Carter Hall he researches the knife and finds that it was involved in Aztec ritual involving Yum-Chac, their rain god. Carter decides to visit an Aztec specialist about it and discovers he has been tied up, and learns that his sister has been kidnapped to be sacrificed to the Aztec god. Immediately Hawkman heads out to rescue her.
- Reprints
- Keywords
- Itza; Yum-Chac the Aztec Rain God
- Script
- Bill Finger
- Pencils
- Marty Nodell (signed as Mart Dellon)
- Inks
- Marty Nodell (signed as Mart Dellon)
- Colors
- ?
- Letters
- ?
- Genre
- superhero
- Characters
- The Green Lantern [Alan Scott]; The "robot" men; Baron von Zorn (villain)
- Synopsis
- Throughout many U.S. cities, hoards of men: vagrants, hobos and tramps, have disappeared, but then are suddenly pillaged by troops of wild-eyed, robot-like figures. Alan Scott, reading of these crimes, visits the morgue where bodies of some of these robot-men are found and examines a sample of their blood, recognizing a drug in their systems that paralyzes the human nerve cells. Scott disguises himself as a bum, is taken into captivity with other such men, then changes into the Green Lantern to clean up this evil plot by Baron von Zorn and restore the others to their sanity.
- Reprints
- Keywords
- Daily Star; Lamp of Power; Oath; Power Ring; Rocky Point
The last panel features an illustration of the Green Lantern and readers are told that his further adventures can be found in All-American Comics each month.
- Script
- Jerry Siegel (signed)
- Pencils
- Bernard Baily (signed)
- Inks
- Bernard Baily (signed)
- Colors
- ?
- Letters
- Bernard Baily
- Genre
- superhero
- Characters
- The Spectre [Jim Corrigan]; unnamed Police Chief; unnamed museum curator; Benson (museum guard); Kulak (villain, High Priest of Brztal, introduction, presumed death); The Legions of Brztal
- Synopsis
- Jim Corrigan investigates the theft of an ancient manuscript so old that it had to have belonged to a lost civilization. The guard on duty the night of the theft was in shock and could only say "Kulak! Kulak!" The Spectre takes over, materializes a vision of the stolen parchment, reads it, and then comes face-to-face with Kulak, who warns the Ghostly Guardian to lay off or else! Kulak brings several plagues upon the city, which the Spectre eliminates, then he comes face to face with Kulak for the final battle engagement.
- Reprints
- Keywords
- Brztal; The Oriental Museum; The Parchment; The Ring of Life; The Whispering Death
Kulak next appears in All Star Squadron #20.
Letterer credit from Craig Delich.
The last panel features an upper body illustration of the Spectre, and informs readers that the Spectre's adventures can be found in More Fun Comics and in future issues of All-Star Comics.
- Script
- Gardner Fox
- Pencils
- Creig Flessel
- Inks
- Chad Grothkopf
- Colors
- ?
- Letters
- Chad Grothkopf
- Genre
- superhero
- Characters
- The Sandman [Wesley Dodds]; Sir Basil Lorimer (medical doctor, death); unnamed detective; Sir Basil's brother (villain, death)
- Synopsis
- Wes Dodds is visiting a noted medical man, Sir Basil, when the radio blares a story of mysterious deaths in which lives were taken by an unknown force. Changing to the Sandman, he discovers Sir Basil dead, but is then overcome by a strange glowing globe known as the "Life Stealer". Fortunately he recovers and sets a trap for the yellow-faced villain, who, in turn, knocks out Sandman and discovers his true identity, then submitting Dodds to the Life Stealer again. Dodds recovers, oversomes the glowing orb, and finally subdues the villains, who commits suicide.
- Reprints
- Keywords
- Gas Gun; Life Stealer; Scientist Bank and Trust Company; United States Treasury
Pencil and letterer credits from Craig Delich.
Ink and letterer credits confirmed by Chad Grothkopf.
- Script
- Jerry Siegel
- Pencils
- Bill Smith
- Inks
- Bill Smith
- Colors
- ?
- Letters
- ?
- Genre
- adventure
- Characters
- Red Dugan; Whitey Smith; Blooey Blue; Doris West; unnamed Fire Chief; unnamed Street cleaner (death); Sherm (G2 chemist); unnamed G2 building superintendent; unnamed G2 clerk; Truck Bieler (villain); Rusty (villain, Bieler's accomplice); Professor Leaman (villain)
- Synopsis
- Red Dugan and Doris are walking along the street when a firetruck races by them, and they follow it to the fire. Checking the building over with an arson investigator, they discover a body in the rubble, and gas tanks. Red picks up a badge at the scene and investigates how it could have gotten there. With the help of Whitey and Blooey, they discover a plot by someone to use a peculiar gas to make the writing on important government documents disappear, then steal them to obtain the secrets.
- Reprints
- Keywords
- Litho-Ruthenium-Hydro-Alcohol (a gas)
Script credit from Craig Delich.
The story was edited from its original format for Comic Cavalcade #1 to reflect changing editorial policies to remove swearing, provacative clothing, and a dead body, per Kevin Wilkens.
The final panel blurb tells readers that they can follow further adventures of Red, White and Blue in All-American Comics.
- Script
- John Wentworth
- Pencils
- Stan Asch
- Inks
- Stan Asch
- Colors
- ?
- Letters
- ?
- Genre
- humor; superhero
- Characters
- Johnny Thunder; The Thunderbolt [Archibald]; Daisy Darling (Johnny's girl); Herman Darling (real estate businessman); Mr. Throstle; Hiram Crooker (villain, political boss); Faber (villain)
- Synopsis
- Herman Darling has just bought up some property in order to build apartment houses, but when he goes over to that property, the former owner refuses to leave. Johnny decides to help his girlfriend's father, so he goes over to do the job of throwing the former owner out...but he gets thrown out himself! Through a series of misadventures, and the help of the Thunderbolt, Johnny accomplishes the task.
- Reprints
- Keywords
- Davis Pool Room; Herman Darling Real Estate; Say You
Thunderbolt is shown only as a red bolt of lightning.
The final panel blurb informs readers to follow further adventures of Johnny in Flash Comics.
- Script
- Evelyn Gaines (credited)
- Pencils
- ? (spot illustrations)
- Inks
- ? (spot illustrations)
- Colors
- ?
- Letters
- typeset
- Genre
- science fiction
- Characters
- Ric Martin; Gus Henchard (Ric's pal); Lona; Lona's mother
- Synopsis
- Ric Martin, U.S. Ambassador to Mars, is very concerned about a Martian military build-up as a precursor to war. A sign of trouble was that Earth's temperature, in the dead of winter, had reached 125 degres plus and rising, and the body count was mounting. To Ric, the only solution was to move Earth's population to another planet because of a new star that had appeared (yet invisible) that was causing the rising temperatures. The mission was accomplished just before the planet Earth blew up.
- Reprints
- Keywords
- The Lightning (space ship)
Story takes place in February of 2450.
- Script
- Ken Fitch
- Pencils
- Bernard Baily (signed)
- Inks
- Bernard Baily (signed)
- Colors
- ?
- Letters
- Bernard Baily
- Genre
- superhero
- Characters
- The Hour-Man [Rex Tyler]; Mr. Bannerman (Rex's boss); Minute Man Martin [Jimmy Martin]; The Minute Men of America [Thorndyke; other member unnamed]; Robert T. Davis (mine owner, Mr. Bannerman's brother-in-law); Clara Davis [nee Clara Bannerman] (Robert's wife, death); Dr. Morte (villain); Longo (villain)
- Synopsis
- A fake spiritualist, Dr. Morte, cons people out of their money by convincing his victims he can make contact with their dead loved ones. Rex Tyler decides to get Minute Man Martin and the Minute Men involved in investigating the situation, while he, as the Hour-Man, tracks down Morte himself.
- Reprints
- Keywords
- Golden Eagle Mine; Miraclo
Script and letterer credits from Craig Delich.
The closing panel, illustrated with The Hour-Man, Jimmy Martin and Thorndyke, encourage readers to follow their adventures in Adventure Comics.
- Script
- Gardner Fox (signed)
- Pencils
- E. E. Hibbard (signed as E. E. Hibbard)
- Inks
- E. E. Hibbard (signed as E. E. Hibbard)
- Colors
- ?
- Letters
- ?
- Genre
- superhero
- Characters
- The Flash [Jay Garrick]; Bill Jackson (mention only); Joan Williams; Anne Baxter; Mr. Baxter (Editor/owner of the Daily Column, Anne's father); The Boss (villain); The Boss' gang (villains)
- Synopsis
- Jay Garrick decides to visit a friend, Bill Jackson, at the Daily Column newspaper office, but is shocked to find the building absolutely empty of people! As the Flash, he decides to go ahead and publish an edition of the newspaper to see if those responsible for the staff's disappearance will be curious enough to come over to the newspaper office and investigate. They do and Flash starts rounding the gang up, one by one, to the Police. But The Boss threatens to kill the owner of the paper if he doesn't sell off the newspaper to him.
- Reprints
- Keywords
- The Daily Column
The final panel blurb at the end of the story, with illustration of the Flash, tells readers that they can follow the Scarlet Speedster's further adventures in Flash Comics.
- Script
- Roy Thomas
- Letters
- typeset
- Genre
- biography
Brief biographical sketches of the writers and artists featured in this volume. Roy Thomas is credited at the bottom of the final page.
The inside front cover, the inside back cover and the first and last leaves are a heavier matte paperstock (maroon). Just before the last leaf are two blank pages on the normal paperstock of the issue (white).